BIG RIG LIL RIG Wiki
Worlds & levels
15 handcrafted obstacle courses, five in each of three themed worlds, each with a new twist.

The 15 courses are grouped into three worlds of five levels each. Every world introduces new hazards, and the difficulty ramps up as you go — early levels teach one idea at a time, while the finale chains them all together.
World 1: Sunny Hills
Sun-soaked countryside — dirt tracks, meadows, and rolling low-poly mountains. The gentle introduction to morphing.
- First Ride
- The Limbo
- Old Planks
- In & Out
- Heavy Duty
World 2: Construction Site
A stormy industrial yard of steel beams, hazard stripes, updraft fans, and glowing lava pits. Momentum and timing matter.
- Big Air
- Fan Alley
- Moving Day
- Wrecking Crew
- Slam Down
World 3: Neon Night
A glowing neon city of skyscrapers, spinners, toxic goo, and bloom-lit streets. The toughest, flashiest courses.
- Rooftop Run
- Pinball
- Night Shift
- Mixed Signals
- Grand Finale
Hazards you will meet
- Low bars & tunnels — only the MINI fits underneath.
- Crate walls — only the MEGA can smash through.
- Rotten planks — hold the MINI, but collapse under the MEGA.
- Pressure plates & gates — the heavy MEGA opens the way.
- Lava and toxic goo — a wreck sends you back to the last checkpoint.
- Fans, spinners & bumpers — launch or shove whichever form is lighter.
Not sure which form beats which hazard? The MEGA & MINI page breaks it all down.